FANDOM


ZPCI Captain
S1 ZPCI Captain
Level 5
Race Human
Appearance White November
- Stage 7 (Boss)

ZPCI Captain is the final boss of White November in Sonny. He appears in Stage 7 accompanied by ZPCI Medic and ZPCI Assault.

ZPCI Medic and ZPCI Assault wear something similar to real-world riot police uniforms, whereas ZPCI Captain wears a full set of black armor with glowing blue bands on the shoulders, face and shins, similar to the ZPCI Elites. He carries a large blue sword with glowing blue lights near the tip.

BattleEdit

AttributesEdit

Attributes LV5
Speed 12
Magic 6
Strength 6
HP 112
Focus 100 Physical Magic Ice Fire Lightning Earth Shadow Poison
Target Weakest Piercing 25 25 25 25 25 25 25 25
100%
Defense 25 25 25 25 25 25 25 25

AbilitiesEdit

Strike
Cost CD Available Targets Number on Action Bar
None
0
Enemies
1
Strike Animation ZPCI Captain Sonny 1 1
Element Damage/Healing
Physical
100% Strength
Accuracy modifier Additional notes
1


SWAT Fire
Cost CD Available Targets Number on Action Bar
15 Focus
0
Enemies
1
Explosion Animation ZPCI Captain Sonny 1 1
Element Damage/Healing
Fire
100% Magic
Accuracy modifier Additional notes
Unavoidable


SWAT Ray
Cost CD Available Targets Number on Action Bar
15 Focus
5
Enemies
1
Shock Animation ZPCI Captain Sonny 1 2
Element Damage/Healing
Fire
200% Magic
Accuracy modifier Additional notes
1
S1 Shocked Buff
Shocked
This unit is stunned. Lasts for 1 turn.
Debuff

Ability SelectionEdit

Notes on enemy AI: While in a given battle stage, enemies will attempt to use First Choice abilities. If impossible (due to focus, silencing or cooldowns), they will proceed to Second Choice, etc.
Cooldown for enemies indicates how often abilities may be used, and is effectively one less than for Sonny (IE cooldown of 2 can be used every second turn)
Enemy-targetting abilities have a chance of targetting the weakest enemy rather than targetting at random; this is given in the Attributes section above.
Ally-targetting abilities always target the weakest targetable ally.
Selection within a category is random unless indicated.
All exceptions noted below.
Battle Stages First Choice Second Choice Third Choice
Always Strike
SWAT Fire
SWAT Ray

EquipmentEdit

Headwear Bodywear Gloves Leggings Footwear Primary Secondary
S1 Elite Headwear
S1 Elite Bodywear
S1 Elite Gloves
S1 Elite Leggings
S1 Elite Footwear
S1 ZPCI Blade Image
unknown unknown unknown unknown unknown ZPCI Blade

TacticsEdit

ZPCI Captain has higher Health compared to his two subordinates, and thus should be taken care of after the other enemies have been dealt with. Like Assault and Medic, Captian's damage is weak, but the exposure to prolonged battle can be fatal for Assassins and Gunslingers. The Captain can also stun the player, but it should not be too much of a hinderance since he will eventually be depleted of his Focus.

DropsEdit

Item Name Item Icon Sell Price Stats In-Game Description In-Game Appearance
ZPCI Blade
S1 ZPCI Blade
€13

Magic +3

Strength +11

Physical Piercing +5

Written on the hilt: 'Property of Zombie Pest Control Inc.'
S1 ZPCI Blade Image

TriviaEdit

The Captain and his team are similar to the team that appears under Captain Hunt at the end of Oberursel in Sonny 2.

See AlsoEdit

Ad blocker interference detected!


Wikia is a free-to-use site that makes money from advertising. We have a modified experience for viewers using ad blockers

Wikia is not accessible if you’ve made further modifications. Remove the custom ad blocker rule(s) and the page will load as expected.