No edit summary Tags: Visual edit apiedit |
No edit summary Tags: Visual edit apiedit |
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[[File:NatureSonny.PNG|thumb|312x312px|The nature strain, as seen in the class selection menu.]] |
[[File:NatureSonny.PNG|thumb|312x312px|The nature strain, as seen in the class selection menu.]] |
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− | An |
+ | An unlockable strain in Sonny (2017). |
"Though this strain excels in healing and defensive abilities, it also boasts a diverse arsenal of nature's finest weapons." |
"Though this strain excels in healing and defensive abilities, it also boasts a diverse arsenal of nature's finest weapons." |
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=== Abilities === |
=== Abilities === |
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+ | ==== Savage Strike: Nature | Basic Attack | Deal [70% Power] damage with a [15/18/21/24/27%] chance to apply Breach to the target, reducing its defense. This attack also deals 50% of defense as damage. ==== |
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− | ==== Savage Strike: ==== |
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+ | * Breach: Defense reduced by 50%. Lasts 3 turns. |
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− | Basic attack. Deals damage and has a 15-27% chance of applying the '''breach''' debuff to the target (reduces defense by 50%). This attack also adds 50% of your defence to the its damage. |
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==== Venom Claw: ==== |
==== Venom Claw: ==== |
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Deals damage to the target, and applies the '''venom''' debuff (deals nature damage every turn). This attack ignores the target's defense. |
Deals damage to the target, and applies the '''venom''' debuff (deals nature damage every turn). This attack ignores the target's defense. |
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− | ==== Synthesis: ==== |
+ | ==== Synthesis: Nature | Passive | Automatically recover [25/30/ ==== |
+ | ==== 35/40/45% Power] HP each turn. ==== |
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− | Passive ability. Automatically causes you to recover health at the end of each of your turns. |
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+ | * The HP is recovered at the '''beginning''' of each turn, taking place before the player can use an ability or skip their turn. |
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==== Constrict: ==== |
==== Constrict: ==== |
Revision as of 17:53, 21 May 2017
An unlockable strain in Sonny (2017).
"Though this strain excels in healing and defensive abilities, it also boasts a diverse arsenal of nature's finest weapons."
Abilities
Savage Strike: Nature | Basic Attack | Deal [70% Power] damage with a [15/18/21/24/27%] chance to apply Breach to the target, reducing its defense. This attack also deals 50% of defense as damage.
- Breach: Defense reduced by 50%. Lasts 3 turns.
Venom Claw:
Deals damage to the target, and applies the venom debuff (deals nature damage every turn). This attack ignores the target's defense.
Synthesis: Nature | Passive | Automatically recover [25/30/
35/40/45% Power] HP each turn.
- The HP is recovered at the beginning of each turn, taking place before the player can use an ability or skip their turn.
Constrict:
Deals damage and applies the snare debuff to the target (reduces speed by 80% for 2 turns or until hit).
Healing Wave:
Restores health to all members of your team.
Acid Splash:
Deals damage to a target. If the target is affected by a nature effect, this skill gains 50-78% increased critical strike chance.
Ground Shock:
Deals damage to a target. 50% of your defence is added to the damage of the skill, and it also gains 10-30% bonus critical strike chance. Critical strikes with this ability also deplete the target's focus.
Harmony:
Passive ability. Whenever you use a healing ability, you have a 60-100% chance to gain 50% increased power for 2 turns.
Haze:
Deals damage to all enemies and applies the Blind debuff (reduces hit chance by 50%).
Survival:
Passive ability. Increases hit chance by 25-45%, and grants a 30% chance to resist stuns.
Detox:
Heals the target 3 times. Each time the target is healed with this ability, it dispels a random debuff.
Stone Form:
Grants the target the Stone Form buff for 2 turns (increases power and defense by 50%). Also instantly restores 50-70 focus to the target.