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Ghost Assassin
S1 Ghost Assassin
Level 3 ~ 4 , 6
Race Ghost
Zone Ishiguro's Rest
- Stage 11 and 15
- Training Fight

Ghost Assassins appear during Ishiguro's Rest, and are followers of Sensei Ishiguro similar to the Ghost Samurais. They seem to wield Swift Blades despite them being secondary arms.

The most difficult part of battling a Ghost Assassin is their tendancy to use Shadow Blend, making themselves nearly impossible to hit with an attack.

Battle

Attributes

Attributes LV3 LV4 LV6
Speed 38 44 56
Magic 21 24 30
Strength 21 24 30
HP 136 168 232
Focus 60 Physical Magic Ice Fire Lightning Earth Shadow Poison
Target Weakest Piercing 75 25 25 25 25 25 25 25
30%
Defense 25 25 25 25 25 25 25 25

Abilities

Shadow Blend
Cost CD Available Targets Number on Action Bar
10 Focus
15
Self
1
Shadow Blend Ghost Assassin
Element Damage/Healing
Accuracy modifier Additional notes
Unavoidable
S1 Shadow Blend Buff
Shadow Blend
This unit's speed is increased by 500%. Lasts 4 turns.
Buff


Strike
Cost CD Available Targets Number on Action Bar
None
0
Enemies
1
Strike Animation Ghost Assassin Sonny 1 1
Element Damage/Healing
Physical
100% Strength
Accuracy modifier Additional notes
1


Zombie Poison
Cost CD Available Targets Number on Action Bar
15 Focus
2
Enemies
1
Poison Animation Ghost Assassin Sonny 1 2
Element Damage/Healing
Poison
60% Strength
Accuracy modifier Additional notes
1
S1 Poison Buff
Poison
This unit suffers Acid damage every turn, equal to 33% of the caster's Strength. Lasts 4 turns.
Cannot stack.
Debuff


Ability Selection

Notes on enemy AI: While in a given battle stage, enemies will attempt to use First Choice abilities. If impossible (due to focus, silencing or cooldowns), they will proceed to Second Choice, etc.
Cooldown for enemies indicates how often abilities may be used, and is effectively one less than for Sonny (IE cooldown of 2 can be used every second turn)
Enemy-targetting abilities have a chance of targetting the weakest enemy rather than targetting at random; this is given in the Attributes section above.
Ally-targetting abilities always target the weakest targetable ally.
Selection within a category is random unless indicated.
All exceptions noted below.
Battle Stages First Choice Second Choice Third Choice
HP above 50% Strike
Zombie Poison
HP between 50% and 45% 50%:
-Strike
-Zombie Poison
50%:
-Shadow Blend
HP below 45% Shadow Blend Strike
Zombie Poison

Equipment

Headwear Bodywear Gloves Leggings Footwear Primary Secondary
S1 Ghostly Mask Image
S1 Assassin's Tunic Image
S1 Handwraps of Caution Image
S1 Shadow Legwraps Image
S1 Boots of Stealth Image
Shadow Primary
Ghostly Mask Assassin's Tunic Handwraps of Caution Shadow Legwraps Boots of Stealth unknown

Tactics

Because the Ghost Assassin has little health, it doesn't take as many attacks as other opponents to defeat him. However, he has a high, consistent chance to deliver critical hits, so the classes with low health should not let their guard down when fighting him. His Shadow Blend makes it difficult for the player to hit him. The player should try to take out the Ghost Assassin before he can activate Shadow Blend. Stunning him then delivering the final blow is the safest way to get rid of the Ghost Assassin. If you have electro bolt use it because it can kill them in one hit.

Drops

Item Name Item Icon Sell Price Stats In-Game Description In-Game Appearance
Ghostly Mask
S1 Ghostly Mask
€11

Speed +4

Strength +2

Physical Piercing +4

S1 Ghostly Mask Image
Assassin's Tunic
S1 Assassin's Tunic
€26

Speed +4

Strength +3

Physical Piercing +7

S1 Assassin's Tunic Image
Moon-Struck Horrors
S1 Moon-Struck Horrors
€38

Strength +15

Physical Piercing +38

You can hear tormented screams...
S1 Moon-Struck Horrors Image

Trivia

  • Ghost Assassin has the lowest Focus of any foe in Sonny.

See Also

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