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Frost Terror
Frost Terror Sonny 2 1
Level 6 ~ 12
Race Zombie?
Zone Oberursel
- Stage 3
- Training Fight

Frost Terror is an enemy from Oberursel in Sonny 2. The stage it appears in gives it two Frost Zombies as allies. Unusually, back in New Alcatraz, Doctor Leath can mutate prison guards into something similar to a frost terror, but red.

Battle[]

Attributes[]

Attributes LV6 LV7 LV8 LV9 LV10 LV11 LV12
EASY Speed 28 32 38 45 54 61 70
Instinct 3 3 4 4 5 6 7
Strength 12 13 16 19 22 25 29
HP 668 793 957 1160 1404 1609 1835
CHALLENGING Speed 31 36 42 50 60 68 78
Instinct 5 6 7 9 10 12 13
Strength 23 27 31 37 44 51 58
HP 1136 1348 1626 1972 2386 2735 3119
HEROIC Speed 31 36 42 50 60 68 78
Instinct 7 8 9 11 13 15 17
Strength 29 33 39 47 55 63 72
HP 1337 1586 1913 2320 2807 3218 3670
Focus 100 Physical Cosmic Ice Fire Lightning Earth Shadow Poison
Target Weakest Piercing 100 100 100 100 100 100 100 100
50%
Defense 100 100 100 100 100 100 100 100

Abilities[]

Auto Swing
Cost CD Available Targets Number on Action Bar
None
0
Enemies
1
Auto Swing Frost Terror
Element Damage/Healing
Physical
170% Strength + 170% Speed
Accuracy modifier Additional notes
1
Restores 8 Focus to caster.


Icy Blood
Cost CD Available Targets Number on Action Bar
15 Focus
1
Enemies
1
Icy Blood Frost Terror
Element Damage/Healing
Ice
270% Strength
Accuracy modifier Additional notes
1
S2 Icy Blood
Icy Blood
This unit is receiving damage equal to 40% of the enemy's Strength each turn. Lasts 5 turns.
95% chance of being applied to target.
Debuff


Icy Rage
Cost CD Available Targets Number on Action Bar
10 Focus
4
Self
1
Icy Rage Frost Terror
Element Damage/Healing
Ice
N/A
Accuracy modifier Additional notes
Unavoidable
Cannot be dispelled
S2 Icy Rage
Icy Rage
This unit is dealing 33% more periodic damage. Lasts 5 turns.
Cannot stack.
Debuff


Recuperate
Cost CD Available Targets Number on Action Bar
7 Focus
30
Self
1
Recuperate Frost Terror
Element Damage/Healing
Ice
N/A
Accuracy modifier Additional notes
Unavoidable
S2 Recuperating
Recuperating
This unit is recovering Health each turn, but has reduced Strength and Instinct. Lasts 5 turns.
Heals 14% Health.
Strength and Instinct lowered by 40%.
Buff


Shatter Bolt
Cost CD Available Targets Number on Action Bar
10 Focus
5
Enemies
1
Shatter Bolt Frost Terror
Element Damage/Healing
Ice
N/A
Accuracy modifier Additional notes
1
S2 Shatter Bolt
Shatter Bolt
This unit is stunned, and receiving 50% less damage. Lasts 2 turns.
Cannot stack.
Debuff


Soul Strike
Cost CD Available Targets Number on Action Bar
15 Focus
3
Enemies
1
Soul Strike Frost Terror
Element Damage/Healing
Ice
1
Accuracy modifier Additional notes
1
S2 Stricken Soul
Stricken Soul
This unit is receiving 60% of the enemy's Strength and Speed as periodic damage. Lasts 8 turns.
Cannot stack.
Debuff


Vascular Arrest
Cost CD Available Targets Number on Action Bar
None
1
Enemies
1
Vascular Arrest Frost Terror
Element Damage/Healing
Ice
25% Strength + 200% Instinct + 25
Accuracy modifier Additional notes
1
Sonny can also use Vascular Arrest.
S2 Vascular Arrest
Vascular Arrest
This unit is receiving 60% less healing from all sources. This effect has 20% chance to resist being dispelled. This effect cannot stack. Lasts 3 turns.
Debuff

Ability Selection[]

Notes on enemy AI: While in a given battle stage, enemies will attempt to use First Choice abilities. If impossible (due to focus, silencing or cooldowns), they will proceed to Second Choice, etc.
Cooldown for enemies indicates how often abilities may be used, and is effectively one less than for Sonny (IE cooldown of 2 can be used every second turn)
Enemy-targetting abilities have a chance of targetting the weakest enemy rather than targetting at random; this is given in the Attributes section above.
Ally-targetting abilities always target the weakest targetable ally.
Selection within a category is random unless indicated.
All exceptions noted below.
Battle Stages First Choice Second Choice Third Choice
HP above 80% Auto Swing
Icy Blood
Icy Rage
Shatter Bolt
Soul Strike
Vascular Arrest
HP between 80% and 50% 50%:
-Auto Swing
-Icy Blood
-Icy Rage
-Shatter Bolt
-Soul Strike
-Vascular Arrest
50%:
-Recuperate
HP below 50% Recuperate Auto Swing
Icy Blood
Icy Rage
Shatter Bolt
Soul Strike
Vascular Arrest

Equipment[]

Headwear Bodywear Gloves Leggings Footwear Primary Secondary
Terror Headwear
Terror Bodywear
Terror Gloves
Terror Leggings
Terror Footwear
unknown unknown unknown unknown unknown

Tactics[]

The Frost Terror appears supported by two Frost Zombies. Kill those first, then:

For 'Hot' Hydraulics, cycle Wreck, Decimate, Demolish, and Water cannon.

For 'Cold' Hydraulics, use Mind Freeze, anything, Flash freeze, anything, Shatter (or another high damage attack), repeat.

For Psychologicals, alternate any Shadow attack that leaves the enemy with a buff, then Corruption, then repeat. If running low on focus, either use Dark Infusion on yourself or Electrical Storm on the Terror.

For Biologicals, use high damage attacks, Leading Strike to recover focus, then repeat.

Drops[]

The Frost Terror drops the other items of the set partially dropped by the Frost Zombie.

Item Name Item Icon Sell Price Stats In-Game Description In-Game Appearance

Glacial Gloves

(Lvl 8 Gloves)

Glacial Gloves Sonny 2 1 €26

Speed +4

Instinct +3

Strength +3

Vitality +1

Ice Piercing +4

S2 Glacial Gloves Image

Icy Maul

(Lvl 8 Primary Arms)

S2 Icy Maul €51

Instinct +4

Ice Piercing +61

S2 Icy Maul Image

Icy Runners

(Lvl 8 Footwear)

S2 Icy Runners €26

Speed +3

Instinct +6

Vitality +2

Ice Piercing +4

S2 Icy Runners Image
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