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Flower Zombie
S2 Flower Zombie
Level 16 ~ 19
Race Zombie
Appearance Labyrinth
- Stage 8
- Training Fight

Flower Zombie is an enemy that appears in Sonny 2 during Labyrinth.

BattleEdit

AttributesEdit

Attributes LV16 LV17 LV18 LV19
EASY Speed 104 115 128 141
Instinct 124 138 153 168
Strength 124 138 153 168
HP 4396 4880 5396 5944
CHALLENGING Speed 115 128 142 156
Instinct 249 276 305 336
Strength 249 276 305 336
HP 7474 8297 9173 10106
HEROIC Speed 115 128 142 156
Instinct 311 345 382 420
Strength 311 345 382 420
HP 8792 9761 10792 11889
Focus 100 Physical Cosmic Ice Fire Lightning Earth Shadow Poison
Target Weakest Piercing 100 100 100 100 100 100 100 100
30%
Defense 100 100 100 100 100 100 100 100

AbilitiesEdit

Auto Swing
Cost CD Available Targets Number on Action Bar
None
0
Enemies
1
Auto Swing Flower Zombie
Element Damage/Healing
Physical
170% Strength + 170% Speed
Accuracy modifier Additional notes
1
Recovers 8 Focus.


Bad Trip
Cost CD Available Targets Number on Action Bar
None
6
Self
1
Bad Trip Flower Zombie
Element Damage/Healing
Accuracy modifier Additional notes
Unavoidable
S2 Bad Trip
Bad Trip
Quality of this stuff isn't like what it was in the 70s... This character needs to sleep it off. Lasts 3 turns.
Unit is stunned.
Debuff


Feel da Reggae
Cost CD Available Targets Number on Action Bar
10 Focus
3
Enemies
1
Feel Da Reggae Flower Zombie
Element Damage/Healing
Cosmic
330% Instinct
Accuracy modifier Additional notes
1
S2 Feel da Reggae Mon
Feel da Reggae Mon!
The essence of damage and healing comes to you as you move to the beat. Their effects are increased. Lasts 4 turns.
Takes 20% more healing and damage.
Debuff


Flower Power
Cost CD Available Targets Number on Action Bar
8 Focus
3
Enemies
1
Flower Power Flower Zombie
Element Damage/Healing
Cosmic
320% Strength
Accuracy modifier Additional notes
1
S2 Flower Power
Flower Power
Nothing bad seems to be happening. You only see colourful flowers. Lasts 4 turns.
Undispellable


Good Trip
Cost CD Available Targets Number on Action Bar
None
6
Self
1
Good Trip Flower Zombie
Element Damage/Healing
Poison
Heals 30% Strength
Accuracy modifier Additional notes
Unavoidable
S2 Good Trip
Good Trip
Ah... the healing properties of questionable substances. Lasts 3 turns.
Unit is stunned.
Restores 15 Focus.
Heals 15% HP.
Buff


Peace and Love
Cost CD Available Targets Number on Action Bar
8 Focus
7
Self
1
Peace and Love Flower Zombie
Element Damage/Healing
Accuracy modifier Additional notes
Unavoidable
S2 Peace and Love
Peace and Love
Say NO to hatred! Damage done to this unit reduced by 75%. Lasts 3 turns.
Cannot stack.
Buff


Perfume
Cost CD Available Targets Number on Action Bar
13 Focus
5
Enemies
1
Perfume Flower Zombie
Element Damage/Healing
Poison
250% Strength
Accuracy modifier Additional notes
Unavoidable
S2 Perfume
Perfume
It smells so... nice! You can't take it, it's horrible! Taking damage equal to 70% of your own Strength and Instinct. Lasts 3 turns.
Poison defence lowered by 25%.
Debuff


Tie Dye
Cost CD Available Targets Number on Action Bar
13 Focus
6
Enemies
1
Tie Dye Flower Zombie
Element Damage/Healing
Poison
270% Instinct
Accuracy modifier Additional notes
Unavoidable
S2 Tie Dye
Tie Dye
It's all a blur! Damage and healing are partially mixed up, crazy! Lasts 6 turns.
Switches damage and healing.
Takes 50% less damage and healing.
Cannot stack.
10% chance to resist dispelling.
Debuff

Ability SelectionEdit

Notes on enemy AI: While in a given battle stage, enemies will attempt to use First Choice abilities. If impossible (due to focus, silencing or cooldowns), they will proceed to Second Choice, etc.
Cooldown for enemies indicates how often abilities may be used, and is effectively one less than for Sonny (IE cooldown of 2 can be used every second turn)
Enemy-targetting abilities have a chance of targetting the weakest enemy rather than targetting at random; this is given in the Attributes section above.
Ally-targetting abilities always target the weakest targetable ally.
Selection within a category is random unless indicated.
All exceptions noted below.
Battle Stages First Choice Second Choice Third Choice
HP above 1% Bad Trip
Feel da Reggae
Flower Power
Good Trip
Peace and Love
Perfume
Tie Dye
Auto Swing
HP below 1% 50%:
-Bad Trip
-Feel da Reggae
-Flower Power
-Good Trip
-Peace and Love
-Perfume
-Tie Dye
50%:
-Auto Swing

EquipmentEdit

Headwear Bodywear Gloves Leggings Footwear Primary Secondary
S2 White Top Hat Image
S2 Flamboyant Shirt Image
S2 Flamboyant Trousers Image
S2 Flamboyant Shoes Image
S2 A Broken Pipe Image
White Top Hat Flamboyant Shirt Flamboyant Trousers Flamboyant Shoes A Broken Pipe

TacticsEdit

DropsEdit

Item Name Item Icon Sell Price Item Stats Item Description
Flamboyant Shirt
Flamboyant Shirt Sonny 2 1
€121
  • Speed+22
  • Instinct+15
  • Strength+15
  • Vitality+4
It smells of perfume.
Flamboyant Trousers
Flamboyant Trousers Sonny 2 1
€121
  • Speed+17
  • Instinct+31
  • Vitality+8
Flamboyant Shoes
Flamboyant Shoes Sonny 2 1
€86
  • Speed+12
  • Strength+20
  • Vitality+8
Thunder Mask
Thunder Mask Sonny 2 1
€121
  • Speed+9
  • Instinct+41
  • Vitality+6
  • Lightning Piercing+7
Deathbone Armor
Deathbone Armor Sonny 2 1
€131
  • Instinct+39
  • Strength+12
  • Vitality+9
  • Ice Piercing+7
Someone could really hurt themselves just putting this thing on.
White Jeans
White Jeans Sonny 2 1
€111
  • Speed+15
  • Instinct+5
  • Strength+20
  • Vitality+10
Poseidon's Fury
Poseidon's Fury Sonny 2 1
€373
  • Speed+51
  • Instinct+102
  • Lightning Piercing+98
Wield the fury of a titan.
Amberstone Sword
Amberstone Sword Sonny 2 1
€187
  • Speed+17
  • Physical Piercing+98


TriviaEdit

  • Sonny and Flower Zombie share the same model.

See AlsoEdit

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