Sonny Wiki
Advertisement
Spectre
Spectre Sonny 2 1
Level 10 ~ 15
Race Ghost
Zone Ivory Line
- Stage 1, 3, 8
- Training Fight

Spectre is an enemy from Ivory Line in Sonny 2.

Battle[]

Attributes[]

Attributes LV10 LV11 LV12 LV13 LV14 LV15
EASY Speed 38 44 50 57 64 72
Instinct 43 49 56 63 71 80
Strength 43 49 56 63 71 80
HP 1404 1609 1835 2080 2345 2628
CHALLENGING Speed 43 49 56 63 71 80
Instinct 85 98 111 126 142 159
Strength 85 98 111 126 142 159
HP 2386 2735 3119 3536 3986 4468
HEROIC Speed 43 49 56 63 71 80
Instinct 106 122 139 158 178 199
Strength 106 122 139 158 178 199
HP 2807 3218 3670 4161 4689 5256
Focus 100 Physical Cosmic Ice Fire Lightning Earth Shadow Poison
Target Weakest Piercing 100 100 100 100 100 100 100 100
50%
Defense 100 100 100 100 100 100 100 100

Abilities[]

Auto Swing
Cost CD Available Targets Number on Action Bar
None
0
Enemies
1
Auto Swing Spectre
Element Damage/Healing
Physical
170% Strength + 170% Speed
Accuracy modifier Additional notes
1
Restores 8 Focus to caster.


Bloodshed
Cost CD Available Targets Number on Action Bar
8% Health
1
Enemies
1
Bloodshed Spectre
Element Damage/Healing
Physical
280% Strength
Accuracy modifier Additional notes
1
Sonny can also use Bloodshed.
S2 Blood Rush
Blood Rush
This unit is dealing 15% additional direct damage. This effect cannot stack. Lasts 12 turns.
Applied to caster.
Buff


Dull Senses
Cost CD Available Targets Number on Action Bar
12 Focus
4
Enemies
1
Dull Senses Spectre
Element Damage/Healing
Shadow
250% Strength
Accuracy modifier Additional notes
1
S2 Dull Senses
Dull Senses
This unit's piercing is reduced by 35%. Lasts 4 turns.
Cannot stack.
Only reduces Shadow piercing.
Debuff


Faithless
Cost CD Available Targets Number on Action Bar
12 Focus
3
Enemies
1
Faithless Spectre
Element Damage/Healing
Shadow
250% Strength
Accuracy modifier Additional notes
1
S2 Faithless
Faithless
This unit is dealing 40% less healing. Lasts 3 turns.
Cannot stack.
Actually reduces healing taken.
Debuff


Midnight Oil
Cost CD Available Targets Number on Action Bar
15 Focus
5
Self
1
Midnight Oil Spectre
Element Damage/Healing
Accuracy modifier Additional notes
Unavoidable
S2 Midnight Oil
Midnight Oil
This unit's attributes are increased, but it is paying for it each turn with its life. Lasts 4 turns.
Strength and Instinct increased by 20%.
Speed increased by 33%.
Damages for 100% Strength.
Buff


Shadow Infusion
Cost CD Available Targets Number on Action Bar
10 Focus
4
Enemies
1
Shadow Infusion
Element Damage/Healing
Shadow
110% Strength
Accuracy modifier Additional notes
Unavoidable
S2 Dark Infusion
Dark Infusion
This unit is losing Health but is also recovering Focus. Lasts 3 turns.
Damaged for 30% caster's Instinct.
Restores 15 Focus.
Debuff

Ability Selection[]

Notes on enemy AI: While in a given battle stage, enemies will attempt to use First Choice abilities. If impossible (due to focus, silencing or cooldowns), they will proceed to Second Choice, etc.
Cooldown for enemies indicates how often abilities may be used, and is effectively one less than for Sonny (IE cooldown of 2 can be used every second turn)
Enemy-targetting abilities have a chance of targetting the weakest enemy rather than targetting at random; this is given in the Attributes section above.
Ally-targetting abilities always target the weakest targetable ally.
Selection within a category is random unless indicated.
All exceptions noted below.
Battle Stages First Choice Second Choice Third Choice
HP above 8%, all friendly units above 1% HP Faithless Bloodshed
Dull Senses
Midnight Oil
Shadow Infusion
HP above 8%, weakest friendly unit below 1% HP Faithless 50%:
-Bloodshed
-Dull Senses
-Midnight Oil
-Shadow Infusion
50%:
-Auto Swing
HP below 8%, all friendly units above 1% HP Faithless Dull Senses
Midnight Oil
Shadow Infusion
Auto Swing
HP below 8%, weakest friendly unit below 1% HP Faithless 50%:
-Dull Senses
-Midnight Oil
-Shadow Infusion
50%:
-Auto Swing

Equipment[]

Tactics[]

  • Try to remove Faithless if it is cast on Veradux, as it will significantly reduce his healing ability.
  • Otherwise, Spectre are weak enemies.

Drops[]

Item Name Item Icon Sell Price Item Stats Item Description
Spirit Cover Spirit Cover Sonny 2 1 €74
  • Speed +6
  • Instinct +15
  • Vitality +19
Mirage Armor Mirage Armor Sonny 2 1 €74
  • Speed +6
  • Instinct +3
  • Strength +15
  • Vitality +6
Ocean Leggings Ocean Leggings Sonny 2 1 €66
  • Speed +3
  • Strength +6
  • Vitality +6
  • Physical Piercing +33
Aura Treads Aura Treads Sonny 2 1 €59
  • Speed +3
  • Instinct +5
  • Strength +3
  • Vitality +5
Very Peaceful.
Ghastly Grasp Ghastly Grasp Sonny 2 1 €58
  • Speed +5
  • Instinct +15
  • Vitality +3
Annihilation S2 Annihilation €211
  • Speed +17
  • Strength +85
  • Vitality +9
Consider yourself lucky that your not on the receiving end.
Bone Helm Bone Helm Sonny 2 1 €165
  • Speed+3
  • Instinct+3
  • Strength+8
  • Vitality+18
Emperor's Armor Emperor's Armor Sonny 2 1 €58
  • Speed +6
  • Strength +18
  • Vitality +6
Honor Guards Honor Guards Sonny 2 1 €42
  • Speed +8
  • Instinct +13
  • Vitality +6
Ornate Greaves Ornate Greaves Sonny 2 1 €165
  • Speed +3
  • Instinct +2
  • Strength +15
  • Vitality +7
Pride's Grip Pride's Grip Sonny 2 1 €58
  • Speed +5
  • Strength +3
  • Vitality +15
Old ZPCI Helm Old ZPCI Helm Sonny 2 1 €74
  • Instinct +18
  • Strength +2
  • Vitality +11
This line of ZPCI armor is no longer being manufactured.
Old ZPCI Armor Old ZPCI Armor Sonny 2 1 €74
  • Speed +3
  • Instinct +2
  • Strength +15
  • Vitality +7
This line of ZPCI armor is no longer being manufactured.
Old ZPCI Gloves Old ZPCI Gloves Sonny 2 1 €53
  • Speed +3
  • Instinct +2
  • Strength +15
  • Vitality +7
This line of ZPCI armor is no longer being manufactured.
Old ZPCI Leggings Old ZPCI Leggings Sonny 2 1 €66
  • Speed +8
  • Instinct +3
  • Strength +3
  • Vitality +13
This line of ZPCI armor is no longer being manufactured.
Old ZPCI Boots Old ZPCI Boots Sonny 2 1 €59
  • Speed +3
  • Instinct +20
  • Vitality +3
This line of ZPCI armor is no longer being manufactured.

They only drop the Samurai armor in groups of 2 or more, and only drop the ZPCI armor in groups of 3.

Trivia[]

See Also[]

Advertisement